Projective Geometry: Abstract
Projective geometry is a fairly easily understood non-euclidean geometry that
has many practical applications, especially in the field of computer graphics.
It is the study of the transformations of geometric points and figures under
projections, such as, for example, viewing objects in perspective. It is non-
euclidean because we must consider, for example, projections that project
points to and from infinity (vanishing points in a perspective drawing, for
example). In this circle we'll look at simple examples in 1, 2, and 3 dimensions
of projective transformations.